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发表于 2008-10-31 13:03:53
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用上gem了!
参考的overlay: x11 THE
libdrm-9999
dri2proto-9999
mesa-9999 # EXTRA_ECONF=--enable-ttm-api emerge mesa
xf86-video-intel-2.5.0
kernel-2.6.28_rc2
不知道为什么内核不接受‘i915.modeset=1’参数!
- $ dmesg | grep i915
- Command line: root=/dev/sda3 video=uvesafb:1280x1024-32,mtrr:3,ywrap splash=silent,fadein,theme:gentoo-blue-tux quiet CONSOLE=/dev/tty1 i915.modeset=1
- Kernel command line: root=/dev/sda3 video=uvesafb:1280x1024-32,mtrr:3,ywrap splash=silent,fadein,theme:gentoo-blue-tux quiet CONSOLE=/dev/tty1 i915.modeset=1
- Unknown boot option `i915.modeset=1': ignoring
- [drm] Initialized i915 1.6.0 20060119 on minor 0
- [drm:i915_getparam] *ERROR* Unknown parameter 5
- [drm:i915_getparam] *ERROR* Unknown parameter 5
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- $ cat /var/log/Xorg.0.log | grep WW
- (WW) intel(0): libpciaccess reported 0 rom size, guessing 64kB
- (WW) intel(0): Register 0x61114 (PORT_HOTPLUG_STAT) changed from 0x00000000 to 0x00000b00
- (WW) intel(0): Register 0x71024 (PIPEBSTAT) changed from 0x00000202 to 0x00000000
- (WW) intel(0): PIPEBSTAT before: status: VSYNC_INT_STATUS VBLANK_INT_STATUS
- (WW) intel(0): PIPEBSTAT after: status:
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- $ glxinfo
- name of display: :0.0
- display: :0 screen: 0
- direct rendering: Yes
- server glx vendor string: SGI
- server glx version string: 1.2
- server glx extensions:
- GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
- GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
- GLX_OML_swap_method, GLX_SGI_swap_control, GLX_SGIS_multisample,
- GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
- client glx vendor string: SGI
- client glx version string: 1.4
- client glx extensions:
- GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
- GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
- GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
- GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
- GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
- GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
- GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
- GLX version: 1.2
- GLX extensions:
- GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
- GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
- GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
- OpenGL vendor string: Mesa Project
- OpenGL renderer string: Software Rasterizer
- OpenGL version string: 2.1 Mesa 7.3-devel
- OpenGL shading language version string: 1.10
- OpenGL extensions:
- GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program,
- GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
- GL_ARB_half_float_pixel, GL_ARB_imaging, GL_ARB_multisample,
- GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
- GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
- GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
- GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
- GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
- GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
- GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
- GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
- GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
- GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
- GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
- GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
- GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
- GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_convolution,
- GL_EXT_copy_texture, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,
- GL_EXT_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_fog_coord,
- GL_EXT_gpu_program_parameters, GL_EXT_histogram, GL_EXT_multi_draw_arrays,
- GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
- GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
- GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal,
- GL_EXT_secondary_color, GL_EXT_separate_specular_color,
- GL_EXT_shadow_funcs, GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap,
- GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
- GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
- GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
- GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
- GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
- GL_EXT_vertex_array, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object,
- GL_ATI_blend_equation_separate, GL_ATI_texture_env_combine3,
- GL_ATI_texture_mirror_once, GL_ATI_fragment_shader,
- GL_ATI_separate_stencil, GL_IBM_multimode_draw_arrays,
- GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
- GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_program_debug,
- GL_MESA_resize_buffers, GL_MESA_texture_array, GL_MESA_ycbcr_texture,
- GL_MESA_window_pos, GL_NV_blend_square, GL_NV_fragment_program,
- GL_NV_light_max_exponent, GL_NV_point_sprite, GL_NV_texture_rectangle,
- GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1,
- GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table,
- GL_SGI_texture_color_table, GL_SGIS_generate_mipmap,
- GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
- GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
- GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays
- 3 GLX Visuals
- visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
- id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
- ----------------------------------------------------------------------
- 0x21 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x22 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x65 32 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
- 36 GLXFBConfigs:
- visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
- id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
- ----------------------------------------------------------------------
- 0x66 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
- 0x67 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
- 0x68 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
- 0x69 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
- 0x6a 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
- 0x6b 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
- 0x6c 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x6d 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
- 0x6e 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x6f 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
- 0x70 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x71 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
- 0x72 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x73 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
- 0x74 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x75 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
- 0x76 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x77 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
- 0x78 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
- 0x79 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
- 0x7a 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
- 0x7b 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
- 0x7c 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
- 0x7d 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
- 0x7e 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x7f 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
- 0x80 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x81 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
- 0x82 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x83 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
- 0x84 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x85 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
- 0x86 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x87 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
- 0x88 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
- 0x89 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
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- $ glxgears
- 1268 frames in 5.0 seconds = 253.566 FPS
- 1365 frames in 5.0 seconds = 272.765 FPS
- 1368 frames in 5.0 seconds = 273.521 FPS
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