只是简单试了下,没作定制,用的是包里自带的,你看看吧
/etc/DEFAULT.wkey
- 9 Escape
- 10 1 !
- 11 2 Quote
- 12 3 £
- 13 4 $
- 14 5 Percent
- 15 6 ^
- 16 7 &
- 17 8 *
- 18 9 (
- 19 0 )
- 20 - _
- 21 = +
- 22 BackSpace
- 23 Tab
- 24 q Q
- 25 w W
- 26 e E
- 27 r R
- 28 t T
- 29 y Y
- 30 u U
- 31 i I
- 32 o O
- 33 p P
- 34 [ {
- 35 ] }
- 36 Return
- 37 Control_L
- 38 a A
- 39 s S
- 40 d D
- 41 f F
- 42 g G
- 43 h H
- 44 j J
- 45 k K
- 46 l L
- 47 Semicolon :
- 48 ' @
- 49 ` ¬
- 50 Shift_L
- 51 # ~
- 52 z Z
- 53 x X
- 54 c C
- 55 v V
- 56 b B
- 57 n N
- 58 m M
- 59 Comma <
- 60 . >
- 61 Forwardslash ?
- 62 Shift_R
- 64 Alt_L
- 65 Space
- 66 Caps_Lock
- 67 F1
- 68 F2
- 69 F3
- 70 F4
- 71 F5
- 72 F6
- 73 F7
- 74 F8
- 75 F9
- 76 F10
- 77 Num_Lock
- 94 Backslash |
- 95 F11
- 96 F12
- 97 Home
- 98 Up
- 99 Page_Up
- 100 Left
- 102 Right
- 103 End
- 104 Down
- 105 Page_Down
- 106 Insert
- 107 Delete
- 109 Control_R
- 111 Print
- 113 Alt_R
复制代码
/etc/wayv.conf
- #----------------------------------------------------------------------
- # wayV configuration file (version 0.3)
- #
- # Updated by Mike Bennett (smoog at stressbunny dot com) on
- # the 14/08/2003
- #
- # Main website: http://www.stressbunny.com/wayv
- #
- # Comments begin with #
- #
- # Empty lines are ignored
- #
- # Keys must go along the lines of:
- # key = value;
- # each key must be terminated with ";
- #
- # Read "HOWTO-wayv-config" and "HOWTO-wayv-keymap" for more information
- # on configuring wayV. Alternatively try accessing the man pages via
- # the commands "man wayv" and "man wayv.conf"
- #
- # Process actions available:
- # exec "COMMAND_LINE" = execute command line
- # wait "X_SECONDS" = wait X number of seconds
- # warp = jump mouse back to starting position
- # kill = kill last command execute through wayV
- # sendkey "KEYMAP_ALIASES" = send keypress'
- #
- #----------------------------------------------------------------------
- Version = 0.3;
- #----------------------------------------------------------------------
- # Below are various gesture matching rules
- #----------------------------------------------------------------------
- Think = "Pda"; # Point Density Analysis
- # Think = "Pda & Vector"; # Point Density Analysis with direction
- #----------------------------------------------------------------------
- # Below are the Launch's, all but one commented out
- #
- # Its recommend that you use the X command xmodmap to map the
- # windows key (on newer keyboards) to one of the MOD keys and
- # use that in combination with M1 to Launch wayV gesture capture
- #----------------------------------------------------------------------
- # Launch = "M1"; # Mouse Button 1
- # Launch = "M1,SHIFT"; # Mouse Button 1 and the Shift key
- # Launch = "M1,MOD1"; # Mouse Button 1 and Mod1 (run 'xmodmap' to see
- # your Mod1 to Mod5 setup)
- Launch = "M2"; # Mouse Button 2
- # Launch = "M3"; # Mouse Button 3
- # Launch = "M3,SHIFT"; # Mouse Button 3 and the Shift key
- Pretty {
- display = yes;
- # display = no;
- # display = 0, 0, 100, 100;
- managed = no;
- color = ff0056;
- size = 4;
- feedback = yes;
- wait = 500;
- }
- Universe {
- griddle = "Standard";
- xgrid = 8;
- ygrid = 8;
- maxgpoints = 2000;
- vectors = 10;
- }
- #----------------------------------------------------------------------
- # Other configuration files that should be included
- #----------------------------------------------------------------------
- Include {
- type = "Keymap";
- file = "DEFAULT.wkey";
- }
- #----------------------------------------------------------------------
- # Data recording the gesture shapes and actions
- #----------------------------------------------------------------------
- Gesture {
- name = "A";
- description = "A";
- shape =
- 0, 0, 0, 0, 1, 0, 0, 0
- , 0, 0, 0, 1, 1, 1, 0, 0
- , 0, 0, 0, 1, 0, 1, 0, 0
- , 0, 0, 1, 0, 0, 1, 0, 0
- , 0, 1, 0, 0, 0, 0, 1, 0
- , 0, 1, 0, 0, 0, 0, 1, 0
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = NE, SE;
- action = "Action A";
- }
- Gesture {
- name = "B";
- description = "B";
- shape =
- 0, 1, 1, 1, 1, 0, 0, 0
- , 1, 1, 0, 0, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 1, 0, 0
- , 1, 1, 0, 1, 1, 1, 0, 0
- , 1, 1, 1, 1, 1, 1, 1, 1
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 1, 1, 0, 0, 1, 1, 1, 0
- , 1, 1, 1, 1, 1, 0, 0, 0
- ;
- vector = N, E, SE, S, W, SE, SW;
- action = "Action B";
- }
- Gesture {
- name = "Second B";
- description = "Second B";
- shape =
- 0, 1, 1, 1, 1, 1, 0, 0
- , 0, 1, 1, 0, 0, 1, 1, 0
- , 0, 1, 0, 0, 0, 1, 1, 0
- , 0, 1, 1, 1, 1, 1, 0, 0
- , 0, 1, 0, 0, 0, 1, 1, 1
- , 0, 1, 0, 0, 0, 0, 0, 1
- , 0, 1, 1, 1, 1, 1, 1, 1
- , 1, 1, 0, 0, 0, 0, 0, 0
- ;
- vector = N, E, SE, S, SW, SE, S, W;
- action = "Action B";
- }
- Gesture {
- name = "Third B";
- description = "Third B";
- shape =
- 0, 0, 1, 1, 1, 0, 0, 0
- , 0, 1, 1, 0, 0, 1, 1, 0
- , 1, 1, 0, 0, 0, 0, 1, 0
- , 1, 1, 1, 1, 1, 1, 1, 0
- , 1, 1, 0, 1, 1, 1, 1, 1
- , 1, 1, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 1, 1
- , 1, 1, 1, 1, 1, 1, 1, 0
- ;
- vector = N, E, SE, S, SW, SE, S, W;
- action = "Action B";
- }
- Gesture {
- name = "Fourth B";
- description = "Fourth B";
- shape =
- 0, 0, 1, 1, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 1, 1, 1, 1, 1, 1, 0, 0
- , 1, 0, 0, 0, 0, 1, 1, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 1, 1, 1, 0
- , 1, 1, 1, 1, 0, 0, 0, 0
- ;
- vector = N, E, SE, S, SW, SE, S, W;
- action = "Action B";
- }
- Gesture {
- name = "Fifth B";
- description = "Fifth B";
- shape =
- 0, 1, 1, 1, 1, 1, 0, 0
- , 0, 1, 0, 0, 0, 1, 0, 0
- , 0, 1, 0, 0, 0, 1, 0, 0
- , 1, 1, 1, 1, 1, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 1, 1
- , 1, 1, 0, 0, 0, 0, 0, 1
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 1, 1, 1, 1, 1, 1, 0, 0
- ;
- vector = N, E, SE, S, SW, SE, S, W;
- action = "Action B";
- }
- Gesture {
- name = "C";
- description = "C";
- shape =
- 0, 0, 0, 1, 1, 1, 1, 0
- , 0, 1, 1, 1, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 0, 0, 0, 0, 0
- , 0, 0, 0, 1, 1, 1, 1, 1
- ;
- vector = W, SW, S, SE, E;
- action = "Action C";
- }
- Gesture {
- name = "D";
- description = "D";
- shape =
- 1, 1, 1, 1, 1, 1, 0, 0
- , 1, 0, 0, 0, 0, 1, 1, 0
- , 1, 0, 0, 0, 0, 0, 1, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 1, 1, 1
- , 1, 0, 0, 0, 1, 1, 0, 0
- , 1, 1, 1, 1, 1, 0, 0, 0
- ;
- vector = N, E, SE, SW, W;
- action = "Action D";
- }
- Gesture {
- name = "Second D";
- description = "Second D";
- shape =
- 0, 1, 1, 1, 0, 0, 0, 0
- , 0, 1, 0, 0, 1, 1, 1, 0
- , 0, 1, 0, 0, 0, 0, 1, 1
- , 0, 1, 0, 0, 0, 0, 0, 1
- , 0, 1, 0, 0, 0, 0, 0, 1
- , 0, 1, 0, 0, 0, 0, 1, 1
- , 0, 1, 1, 1, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- ;
- vector = N, E, SE, SW, W;
- action = "Action D";
- }
- Gesture {
- name = "E";
- description = "E";
- shape =
- 0, 0, 1, 1, 1, 1, 1, 0
- , 0, 1, 1, 0, 0, 0, 0, 0
- , 0, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 1, 1, 1, 1, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 1, 1, 1, 1, 1
- ;
- vector = W, E, W, E;
- action = "Action E";
- }
- Gesture {
- name = "Second E";
- description = "Second E";
- shape =
- 0, 0, 1, 1, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 1, 1, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 1, 1, 1, 1, 1
- ;
- vector = W, E, W, E;
- action = "Action E";
- }
- Gesture {
- name = "Third E";
- description = "Third E";
- shape =
- 0, 0, 1, 1, 1, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 0, 0, 1, 1, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 0, 0, 0, 0, 0
- , 0, 0, 0, 1, 0, 1, 1, 1
- ;
- vector = W, E, W, E;
- action = "Action E";
- }
- Gesture {
- name = "F";
- description = "F";
- shape =
- 1, 1, 1, 1, 1, 1, 1, 1
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- ;
- vector = N, E;
- action = "Action F";
- }
- Gesture {
- name = "G";
- description = "G";
- shape =
- 0, 0, 0, 1, 1, 1, 0, 0
- , 0, 0, 1, 1, 0, 0, 0, 0
- , 0, 1, 1, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 1, 1, 1, 1
- , 1, 0, 0, 0, 0, 0, 1, 0
- , 1, 1, 0, 0, 0, 1, 1, 0
- , 0, 1, 1, 1, 1, 1, 0, 0
- ;
- vector = W, SW, E, N, W;
- action = "Action G";
- }
- Gesture {
- name = "Second G";
- description = "Second G";
- shape =
- 0, 0, 0, 1, 1, 1, 0, 0
- , 0, 0, 1, 0, 0, 0, 0, 0
- , 0, 1, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 1, 1, 1, 1, 1
- , 1, 0, 0, 0, 1, 1, 0, 0
- , 1, 0, 0, 0, 0, 1, 0, 0
- , 1, 1, 0, 0, 1, 1, 0, 0
- , 0, 1, 1, 1, 1, 0, 0, 0
- ;
- action = "Action G";
- }
- Gesture {
- name = "Third G";
- description = "Third G";
- shape =
- 0, 0, 1, 1, 1, 1, 0, 0
- , 0, 1, 1, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 1, 1, 1, 1, 1
- , 1, 0, 0, 0, 1, 0, 0, 0
- , 0, 1, 0, 0, 1, 0, 0, 0
- , 0, 0, 1, 1, 1, 0, 0, 0
- ;
- vector = W, SW, E, N, E;
- action = "Action G";
- }
- Gesture {
- name = "h";
- description = "h";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 1, 1, 1, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 1, 1, 0
- , 1, 1, 0, 0, 0, 0, 1, 0
- , 1, 1, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = S, N, E, S;
- action = "Action h";
- }
- Gesture {
- name = "Second h";
- description = "Second h";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 1, 1, 1, 1, 1, 0
- , 1, 1, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = S, N, E, S;
- action = "Action h";
- }
- Gesture {
- name = "i";
- description = "i";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- ;
- vector = S;
- action = "Action i";
- }
- Gesture {
- name = "J";
- description = "J";
- shape =
- 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 1, 0
- , 1, 0, 0, 0, 0, 1, 1, 0
- , 1, 1, 1, 0, 0, 1, 0, 0
- , 0, 0, 1, 1, 1, 0, 0, 0
- ;
- vector = S, W;
- action = "Action J";
- }
- Gesture {
- name = "K";
- description = "K";
- shape =
- 0, 0, 0, 0, 0, 0, 1, 1
- , 0, 1, 1, 0, 0, 0, 1, 1
- , 1, 0, 1, 1, 1, 0, 1, 0
- , 1, 0, 0, 0, 1, 1, 1, 0
- , 1, 0, 0, 0, 1, 1, 0, 0
- , 1, 1, 0, 1, 1, 1, 0, 0
- , 0, 1, 1, 0, 0, 0, 1, 0
- , 0, 0, 0, 0, 0, 0, 1, 1
- ;
- vector = SW, N, SE;
- action = "Action K";
- }
- Gesture {
- name = "Second K";
- description = "Second K";
- shape =
- 0, 1, 1, 1, 0, 0, 1, 0
- , 1, 0, 0, 1, 1, 0, 1, 0
- , 1, 0, 0, 0, 1, 1, 0, 0
- , 1, 0, 0, 0, 1, 0, 0, 0
- , 0, 1, 1, 1, 0, 1, 0, 0
- , 0, 0, 0, 0, 0, 0, 1, 0
- , 0, 0, 0, 0, 0, 0, 1, 0
- , 0, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = ;
- action = "Action K";
- }
- Gesture {
- name = "Third K";
- description = "Third K";
- shape =
- 0, 0, 0, 0, 0, 0, 1, 0
- , 0, 0, 0, 0, 0, 1, 0, 0
- , 1, 1, 1, 1, 0, 1, 0, 0
- , 1, 0, 0, 0, 1, 1, 0, 0
- , 1, 0, 0, 0, 1, 1, 0, 0
- , 0, 1, 1, 1, 0, 1, 1, 0
- , 0, 0, 0, 0, 0, 0, 1, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = ;
- action = "Action K";
- }
- Gesture {
- name = "L";
- description = "L";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 1, 1, 1, 1, 1, 1, 1
- ;
- vector = S, E ;
- action = "Action L";
- }
- Gesture {
- name = "M";
- description = "M";
- shape =
- 0, 1, 1, 1, 1, 1, 0, 0
- , 1, 1, 0, 1, 1, 1, 1, 0
- , 1, 0, 0, 1, 0, 0, 1, 0
- , 1, 0, 0, 1, 0, 0, 1, 1
- , 1, 0, 0, 1, 0, 0, 0, 1
- , 1, 0, 0, 1, 0, 0, 0, 1
- , 1, 0, 0, 1, 0, 0, 0, 1
- , 1, 0, 0, 1, 0, 0, 0, 1
- ;
- vector = ;
- action = "Action M";
- }
- Gesture {
- name = "Second M";
- description = "Second M";
- shape =
- 0, 1, 1, 0, 0, 0, 0, 0
- , 1, 0, 1, 0, 0, 0, 0, 0
- , 1, 0, 0, 1, 1, 1, 1, 0
- , 1, 0, 0, 1, 1, 0, 0, 1
- , 1, 0, 0, 1, 0, 0, 0, 1
- , 1, 0, 0, 1, 0, 0, 0, 1
- , 0, 0, 0, 1, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = ;
- action = "Action M";
- }
- Gesture {
- name = "Third M";
- description = "Third M";
- shape =
- 0, 0, 0, 0, 1, 1, 1, 0
- , 1, 1, 0, 0, 1, 0, 1, 1
- , 1, 0, 1, 1, 0, 0, 0, 1
- , 1, 0, 1, 1, 0, 0, 0, 1
- , 1, 0, 0, 1, 0, 0, 0, 1
- , 1, 0, 0, 1, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- ;
- vector = ;
- action = "Action M";
- }
- Gesture {
- name = "N";
- description = "N";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 1, 0, 0, 0, 0, 0, 1
- , 1, 0, 1, 0, 0, 0, 0, 1
- , 1, 0, 0, 1, 1, 0, 0, 1
- , 1, 0, 0, 0, 1, 1, 0, 1
- , 1, 0, 0, 0, 0, 1, 1, 1
- , 1, 0, 0, 0, 0, 0, 1, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = N, SE, N;
- action = "Action N";
- }
- Gesture {
- name = "Second N";
- description = "Second N";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 1, 0, 0, 0, 0, 0, 1
- , 1, 1, 0, 0, 0, 0, 0, 1
- , 1, 0, 1, 0, 0, 0, 0, 1
- , 1, 0, 0, 1, 0, 0, 0, 1
- , 1, 0, 0, 0, 1, 1, 0, 1
- , 1, 0, 0, 0, 0, 1, 0, 1
- , 0, 0, 0, 0, 0, 0, 1, 1
- ;
- vector = N, SE, N;
- action = "Action N";
- }
- Gesture {
- name = "Third N";
- description = "Third N";
- shape =
- 0, 0, 1, 0, 0, 0, 0, 0
- , 0, 1, 1, 0, 0, 0, 0, 1
- , 0, 0, 1, 0, 0, 0, 0, 1
- , 0, 1, 0, 1, 0, 0, 0, 1
- , 0, 1, 0, 1, 0, 0, 0, 1
- , 1, 1, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 1, 1, 0
- , 0, 0, 0, 0, 0, 0, 1, 0
- ;
- vector = N, SE, N;
- action = "Action N";
- }
- Gesture {
- name = "O";
- description = "O";
- shape =
- 0, 0, 1, 1, 1, 0, 0, 0
- , 0, 1, 1, 0, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 0, 1, 0
- , 1, 0, 0, 0, 0, 0, 1, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 0, 1, 1, 1, 1, 1, 1, 0
- ;
- vector = ;
- action = "Action O";
- }
- Gesture {
- name = "Second O";
- description = "Second O";
- shape =
- 0, 0, 0, 0, 1, 1, 0, 0
- , 0, 0, 0, 1, 0, 1, 1, 0
- , 0, 1, 1, 0, 0, 0, 1, 1
- , 0, 1, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 0, 0, 1, 1, 1, 1, 0, 0
- ;
- vector = ;
- action = "Action O";
- }
- Gesture {
- name = "P";
- description = "P";
- shape =
- 1, 1, 1, 1, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 1, 1, 1, 1, 1, 1, 1, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- ;
- vector = ;
- action = "Action P";
- }
- Gesture {
- name = "Second P";
- description = "Second P";
- shape =
- 1, 1, 1, 1, 0, 0, 0, 0
- , 1, 0, 0, 0, 1, 1, 0, 0
- , 1, 0, 0, 0, 0, 0, 1, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 1, 1, 1, 1, 1, 1, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- ;
- vector = ;
- action = "Action P";
- }
- Gesture {
- name = "Third P";
- description = "Third P";
- shape =
- 0, 0, 0, 1, 1, 1, 1, 0
- , 0, 0, 1, 1, 0, 0, 0, 1
- , 0, 1, 1, 0, 0, 0, 0, 1
- , 0, 1, 0, 0, 0, 0, 0, 1
- , 0, 1, 1, 1, 1, 1, 1, 1
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- ;
- vector = ;
- action = "Action P";
- }
- Gesture {
- name = "Q";
- description = "Q";
- shape =
- 0, 0, 1, 1, 1, 1, 1, 1
- , 0, 1, 1, 0, 1, 0, 0, 0
- , 1, 1, 0, 0, 0, 1, 0, 0
- , 1, 0, 0, 0, 0, 1, 0, 0
- , 1, 0, 0, 0, 0, 1, 0, 0
- , 1, 0, 0, 0, 0, 1, 0, 0
- , 1, 1, 0, 0, 1, 1, 0, 0
- , 0, 1, 1, 1, 1, 0, 0, 0
- ;
- vector = ;
- action = "Action Q";
- }
- Gesture {
- name = "Second Q";
- description = "Other Q";
- shape =
- 0, 0, 0, 1, 0, 0, 0, 0
- , 0, 0, 1, 1, 1, 1, 1, 1
- , 0, 1, 1, 0, 0, 1, 0, 0
- , 1, 0, 0, 0, 0, 1, 0, 0
- , 1, 0, 0, 0, 0, 1, 0, 0
- , 1, 0, 0, 0, 0, 1, 0, 0
- , 1, 1, 0, 0, 0, 1, 0, 0
- , 0, 1, 1, 1, 1, 0, 0, 0
- ;
- vector = ;
- action = "Action Q";
- }
- Gesture {
- name = "R";
- description = "R";
- shape =
- 0, 1, 1, 1, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 1, 1, 0, 0, 0, 0, 0, 1
- , 1, 1, 1, 1, 1, 1, 1, 0
- , 1, 1, 0, 1, 1, 0, 0, 0
- , 1, 1, 0, 0, 1, 1, 0, 0
- , 1, 0, 0, 0, 0, 1, 1, 0
- , 1, 0, 0, 0, 0, 0, 1, 0
- ;
- vector = ;
- action = "Action R";
- }
- Gesture {
- name = "Second R";
- description = "Second R";
- shape =
- 0, 0, 1, 1, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 1, 1, 0
- , 1, 0, 0, 0, 0, 0, 1, 0
- , 1, 1, 1, 0, 1, 1, 1, 0
- , 1, 0, 1, 1, 0, 0, 0, 0
- , 1, 0, 0, 1, 1, 0, 0, 0
- , 1, 0, 0, 0, 0, 1, 1, 0
- , 1, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = ;
- action = "Action R";
- }
- Gesture {
- name = "Third R";
- description = "Third R";
- shape =
- 0, 1, 0, 0, 0, 0, 0, 0
- , 1, 1, 1, 1, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 1, 0, 0
- , 1, 1, 0, 0, 0, 1, 0, 0
- , 1, 1, 1, 1, 1, 1, 0, 0
- , 1, 1, 1, 1, 1, 0, 0, 0
- , 1, 0, 0, 0, 1, 1, 1, 0
- , 1, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = ;
- action = "Action R";
- }
- Gesture {
- name = "Fourth R";
- description = "Fourth R";
- shape =
- 0, 1, 0, 1, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 1
- , 1, 1, 1, 1, 1, 1, 0, 0
- , 1, 1, 1, 1, 0, 0, 0, 0
- , 1, 0, 0, 1, 0, 0, 0, 0
- , 1, 1, 0, 0, 1, 0, 0, 0
- , 0, 1, 0, 0, 0, 1, 0, 0
- , 0, 1, 0, 0, 0, 1, 1, 0
- ;
- vector = ;
- action = "Action R";
- }
- Gesture {
- name = "Fifth R";
- description = "Fifth R";
- shape =
- 0, 0, 1, 0, 0, 0, 0, 0
- , 0, 1, 1, 1, 0, 1, 1, 1
- , 1, 1, 1, 0, 0, 0, 0, 1
- , 1, 1, 1, 1, 1, 1, 1, 0
- , 1, 1, 0, 1, 0, 0, 0, 0
- , 1, 0, 0, 0, 1, 1, 0, 0
- , 1, 0, 0, 0, 0, 0, 1, 0
- , 0, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = ;
- action = "Action R";
- }
- Gesture {
- name = "Sixth R";
- description = "Sixth R";
- shape =
- 0, 1, 1, 1, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 1, 0, 0
- , 1, 1, 1, 1, 1, 1, 0, 0
- , 1, 1, 1, 1, 0, 0, 0, 0
- , 0, 1, 0, 0, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 1, 1, 0
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = ;
- action = "Action R";
- }
- Gesture {
- name = "S";
- description = "S";
- shape =
- 0, 0, 1, 1, 1, 1, 0, 0
- , 0, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 1, 1, 1, 0, 0
- , 0, 0, 0, 0, 0, 1, 1, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 1, 1, 1
- , 1, 1, 1, 1, 1, 1, 0, 0
- ;
- vector = ;
- action = "Action S";
- }
- Gesture {
- name = "Second S";
- description = "Second S";
- shape =
- 0, 1, 1, 1, 1, 1, 1, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 1, 0, 0, 0, 0
- , 0, 0, 0, 0, 1, 1, 1, 0
- , 0, 0, 0, 0, 0, 0, 1, 1
- , 1, 1, 1, 0, 0, 0, 0, 1
- , 0, 0, 1, 1, 1, 1, 1, 1
- ;
- vector = ;
- action = "Action S";
- }
- Gesture {
- name = "Third S";
- description = "Third S";
- shape =
- 0, 0, 0, 0, 1, 1, 0, 0
- , 0, 0, 1, 1, 0, 0, 0, 0
- , 0, 0, 1, 1, 0, 0, 0, 0
- , 0, 0, 0, 1, 1, 1, 0, 0
- , 0, 0, 0, 0, 0, 1, 1, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 0, 0, 1, 1, 1, 1, 1, 0
- ;
- vector = ;
- action = "Action S";
- }
- Gesture {
- name = "Fourth S";
- description = "Fourth S";
- shape =
- 0, 0, 1, 1, 1, 0, 0, 0
- , 0, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 0, 0, 0, 0, 0
- , 0, 0, 0, 1, 1, 1, 0, 0
- , 0, 0, 0, 0, 0, 0, 1, 1
- , 0, 0, 0, 0, 1, 1, 0, 0
- , 0, 1, 1, 1, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- ;
- vector = ;
- action = "Action S";
- }
- Gesture {
- name = "Fifth S";
- description = "Fifth S";
- shape =
- 0, 1, 1, 1, 1, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 1, 1, 0, 0, 0
- , 0, 0, 0, 0, 0, 1, 1, 1
- , 0, 0, 0, 0, 0, 1, 1, 1
- , 1, 1, 1, 1, 1, 0, 0, 0
- ;
- vector = ;
- action = "Action S";
- }
- Gesture {
- name = "T";
- description = "T";
- shape =
- 1, 1, 1, 1, 1, 1, 1, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = E, S;
- action = "Action T";
- }
- Gesture {
- name = "U";
- description = "U";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 1, 1
- , 1, 0, 0, 0, 0, 0, 1, 0
- , 0, 1, 0, 0, 0, 1, 1, 0
- , 0, 1, 1, 0, 1, 1, 0, 0
- , 0, 0, 1, 1, 0, 0, 0, 0
- ;
- vector = ;
- action = "Action U";
- }
- Gesture {
- name = "Second U";
- description = "Second U";
- shape =
- 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 1, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 1, 0
- , 1, 0, 0, 0, 0, 0, 1, 0
- , 1, 0, 0, 0, 0, 0, 1, 0
- , 0, 1, 0, 0, 0, 1, 0, 0
- , 0, 0, 1, 0, 1, 0, 0, 0
- ;
- vector = ;
- action = "Action U";
- }
- Gesture {
- name = "Third U";
- description = "Third U";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 0, 1, 0, 0, 0, 0, 1, 0
- , 0, 1, 0, 0, 0, 0, 1, 0
- , 0, 0, 1, 0, 0, 1, 0, 0
- , 0, 0, 0, 1, 1, 0, 0, 0
- ;
- vector = ;
- action = "Action U";
- }
- Gesture {
- name = "V";
- description = "V";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 0, 1, 0, 0, 0, 0, 1, 0
- , 0, 1, 0, 0, 0, 1, 1, 0
- , 0, 0, 1, 0, 0, 1, 0, 0
- , 0, 0, 1, 1, 0, 1, 0, 0
- , 0, 0, 0, 1, 1, 0, 0, 0
- , 0, 0, 0, 1, 1, 0, 0, 0
- ;
- vector = SE, NE;
- action = "Action V";
- }
- Gesture {
- name = "Second V";
- description = "Second V";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 0, 1, 0, 0, 0, 0, 1, 1
- , 0, 1, 0, 0, 0, 0, 1, 0
- , 0, 1, 0, 0, 0, 1, 1, 0
- , 0, 0, 1, 0, 0, 1, 0, 0
- , 0, 0, 1, 0, 1, 0, 0, 0
- , 0, 0, 0, 1, 0, 0, 0, 0
- ;
- vector = SE, NE;
- action = "Action V";
- }
- Gesture {
- name = "W";
- description = "W";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 0, 1, 0, 0, 0, 0, 1, 0
- , 0, 1, 0, 0, 0, 0, 1, 0
- , 0, 1, 0, 1, 0, 0, 1, 0
- , 0, 1, 0, 1, 1, 1, 0, 0
- , 0, 0, 1, 0, 1, 1, 0, 0
- , 0, 0, 1, 0, 0, 1, 0, 0
- ;
- vector = ;
- action = "Action W";
- }
- Gesture {
- name = "Second W";
- description = "Second W";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 1, 1
- , 1, 0, 0, 1, 0, 0, 1, 0
- , 0, 1, 0, 1, 0, 0, 1, 0
- , 0, 1, 1, 1, 0, 0, 0, 0
- , 0, 1, 1, 0, 1, 1, 0, 0
- , 0, 1, 1, 0, 1, 0, 0, 0
- ;
- vector = ;
- action = "Action W";
- }
- Gesture {
- name = "Third W";
- description = "Third W";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 0
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 0, 1, 0, 1, 1, 0, 1, 0
- , 0, 1, 1, 1, 1, 0, 1, 0
- , 0, 0, 1, 0, 0, 1, 0, 0
- , 0, 0, 1, 0, 0, 1, 0, 0
- , 0, 0, 0, 0, 0, 1, 0, 0
- ;
- vector = ;
- action = "Action W";
- }
- Gesture {
- name = "X";
- description = "X";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 1
- , 0, 1, 1, 0, 0, 0, 1, 1
- , 0, 0, 1, 1, 1, 1, 0, 0
- , 0, 1, 1, 1, 1, 0, 0, 0
- , 0, 1, 0, 0, 1, 1, 0, 0
- , 0, 1, 0, 0, 0, 1, 0, 0
- , 0, 1, 1, 0, 0, 1, 0, 0
- , 0, 0, 1, 1, 1, 1, 0, 0
- ;
- vector = ;
- action = "Action X";
- }
- Gesture {
- name = "Second X";
- description = "Second X";
- shape =
- 0, 1, 0, 0, 0, 0, 0, 0
- , 0, 0, 1, 1, 0, 1, 1, 1
- , 0, 0, 1, 1, 1, 0, 0, 0
- , 0, 1, 0, 0, 0, 1, 1, 0
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 1, 1
- , 0, 1, 1, 1, 1, 1, 0, 0
- ;
- vector = ;
- action = "Action X";
- }
- Gesture {
- name = "Third X";
- description = "Third X";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 0
- , 0, 1, 0, 0, 0, 0, 1, 1
- , 0, 1, 1, 0, 1, 1, 0, 0
- , 0, 0, 1, 1, 0, 0, 0, 0
- , 0, 1, 0, 1, 1, 0, 0, 0
- , 1, 0, 0, 0, 1, 0, 0, 0
- , 1, 0, 0, 0, 1, 0, 0, 0
- , 0, 1, 1, 1, 0, 0, 0, 0
- ;
- vector = ;
- action = "Action X";
- }
- Gesture {
- name = "Fourth X";
- description = "Fourth X";
- shape =
- 1, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 0, 0, 0, 1, 1
- , 0, 0, 0, 1, 1, 1, 1, 0
- , 0, 0, 0, 0, 1, 1, 0, 0
- , 0, 0, 0, 1, 1, 1, 1, 0
- , 0, 0, 0, 1, 0, 0, 1, 0
- , 0, 0, 0, 1, 0, 1, 1, 0
- , 0, 0, 0, 1, 1, 1, 0, 0
- ;
- vector = ;
- action = "Action X";
- }
- Gesture {
- name = "Y";
- description = "Y";
- shape =
- 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 1, 0, 0, 0, 0, 1
- , 0, 0, 1, 1, 0, 0, 1, 1
- , 0, 0, 0, 0, 1, 1, 1, 1
- , 0, 0, 0, 0, 0, 0, 1, 1
- , 1, 0, 0, 0, 0, 1, 1, 0
- , 1, 1, 0, 0, 1, 1, 0, 0
- , 0, 1, 1, 1, 1, 0, 0, 0
- ;
- vector = ;
- action = "Action Y";
- }
- Gesture {
- name = "Second Y";
- description = "Second Y";
- shape =
- 0, 0, 1, 0, 0, 0, 0, 1
- , 0, 1, 0, 0, 0, 0, 0, 1
- , 0, 0, 1, 1, 1, 1, 1, 1
- , 0, 0, 0, 0, 0, 0, 1, 0
- , 0, 0, 0, 0, 0, 0, 1, 0
- , 1, 0, 0, 0, 0, 0, 1, 0
- , 1, 1, 0, 0, 0, 0, 1, 0
- , 0, 0, 0, 1, 1, 1, 0, 0
- ;
- vector = ;
- action = "Action Y";
- }
- Gesture {
- name = "Third Y";
- description = "Third Y";
- shape =
- 0, 1, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 0, 1, 1, 1, 1, 1, 1, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 0, 1, 1, 0, 0, 0, 1, 0
- , 0, 0, 0, 1, 1, 1, 1, 0
- ;
- vector = ;
- action = "Action Y";
- }
- Gesture {
- name = "Z";
- description = "Z";
- shape =
- 0, 1, 1, 1, 1, 1, 1, 1
- , 0, 0, 0, 0, 0, 0, 1, 1
- , 0, 0, 0, 0, 0, 1, 0, 0
- , 0, 0, 0, 0, 1, 0, 0, 0
- , 0, 0, 1, 1, 0, 0, 0, 0
- , 0, 0, 1, 0, 0, 0, 0, 0
- , 0, 1, 0, 0, 0, 0, 0, 0
- , 1, 1, 1, 1, 1, 1, 1, 1
- ;
- vector = E, SW, E;
- action = "Action Z";
- }
- Gesture {
- name = "Second Z";
- description = "Second Z";
- shape =
- 0, 1, 1, 0, 0, 0, 0, 0
- , 0, 0, 0, 1, 1, 1, 1, 0
- , 0, 0, 0, 0, 0, 1, 1, 0
- , 0, 0, 0, 0, 1, 0, 0, 0
- , 0, 1, 1, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 1, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 1, 1, 1
- ;
- vector = E, SW, E;
- action = "Action Z";
- }
- Gesture {
- name = "Down ";
- description = "";
- shape =
- 1, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 0, 0, 0, 0, 0, 0
- , 0, 0, 1, 0, 0, 0, 0, 0
- , 0, 0, 0, 1, 0, 0, 0, 0
- , 0, 0, 0, 0, 1, 1, 0, 0
- , 0, 0, 0, 0, 0, 1, 0, 0
- , 0, 0, 0, 0, 0, 0, 1, 0
- , 0, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = SE;
- action = "Dummy";
- }
- Gesture {
- name = "Up ";
- description = "";
- shape =
- 1, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 0, 0, 0, 0, 0, 0
- , 0, 0, 1, 0, 0, 0, 0, 0
- , 0, 0, 0, 1, 0, 0, 0, 0
- , 0, 0, 0, 0, 1, 1, 0, 0
- , 0, 0, 0, 0, 0, 1, 0, 0
- , 0, 0, 0, 0, 0, 0, 1, 0
- , 0, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = NW;
- action = "Dummy";
- }
- Gesture {
- name = "/";
- description = "/";
- shape =
- 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 1, 1
- , 0, 0, 0, 0, 0, 1, 0, 0
- , 0, 0, 0, 0, 1, 0, 0, 0
- , 0, 0, 0, 1, 0, 0, 0, 0
- , 0, 0, 1, 0, 0, 0, 0, 0
- , 0, 1, 0, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- ;
- vector = SW;
- action = "Action /";
- }
- Gesture {
- name = "Shape 1";
- description = "Shape 1";
- shape =
- 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 0, 0, 0, 0, 0, 0, 0, 1
- , 1, 1, 1, 1, 1, 1, 1, 1
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "Shape 2";
- description = "Shape 2";
- shape =
- 0, 0, 0, 0, 0, 0, 1, 1
- , 0, 0, 0, 0, 1, 1, 0, 0
- , 0, 0, 1, 1, 1, 0, 0, 0
- , 0, 1, 1, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 1, 0, 0, 0, 0
- , 0, 0, 0, 1, 1, 1, 0, 0
- , 0, 0, 0, 0, 0, 1, 1, 1
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "Shape 3";
- description = "Shape 3";
- shape =
- 0, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 1, 0, 0, 0, 0
- , 0, 0, 0, 1, 1, 1, 0, 0
- , 0, 0, 0, 0, 0, 1, 1, 1
- , 0, 0, 0, 0, 0, 0, 1, 1
- , 0, 0, 0, 1, 1, 1, 0, 0
- , 0, 1, 1, 1, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "Shape 4";
- description = "Shape 4";
- shape =
- 1, 1, 0, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 1, 0, 1, 0, 0, 0, 0, 0
- , 1, 0, 0, 1, 0, 0, 0, 0
- , 1, 0, 0, 0, 1, 1, 0, 0
- , 1, 0, 0, 0, 0, 1, 1, 0
- , 1, 0, 0, 0, 0, 0, 1, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "Shape 5";
- description = "Shape 5";
- shape =
- 1, 1, 0, 0, 0, 0, 0, 0
- , 0, 1, 1, 0, 0, 0, 0, 0
- , 0, 0, 1, 1, 0, 0, 0, 0
- , 0, 0, 0, 1, 1, 0, 0, 0
- , 0, 0, 0, 0, 1, 1, 0, 0
- , 0, 0, 0, 0, 0, 1, 1, 0
- , 0, 0, 0, 0, 0, 0, 1, 1
- , 1, 1, 1, 1, 1, 1, 1, 1
- ;
- vector = ;
- action = "Shape 5";
- }
- Gesture {
- name = "Shape 6";
- description = "Shape 6";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 1, 1
- , 1, 0, 0, 0, 0, 1, 1, 0
- , 1, 0, 0, 0, 1, 1, 0, 0
- , 1, 0, 0, 1, 1, 0, 0, 0
- , 1, 0, 1, 1, 0, 0, 0, 0
- , 1, 1, 1, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "Shape 7";
- description = "Shape 7";
- shape =
- 1, 1, 1, 1, 1, 1, 1, 1
- , 0, 0, 0, 0, 0, 0, 1, 0
- , 0, 0, 0, 0, 0, 1, 1, 0
- , 0, 0, 0, 0, 1, 1, 0, 0
- , 0, 0, 0, 1, 1, 0, 0, 0
- , 0, 0, 1, 1, 0, 0, 0, 0
- , 0, 1, 1, 0, 0, 0, 0, 0
- , 1, 1, 0, 0, 0, 0, 0, 0
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "Shape 8";
- description = "Shape 8";
- shape =
- 1, 1, 1, 1, 1, 1, 1, 1
- , 1, 1, 0, 0, 0, 0, 0, 0
- , 0, 0, 1, 0, 0, 0, 0, 0
- , 0, 0, 1, 1, 0, 0, 0, 0
- , 0, 0, 0, 1, 1, 0, 0, 0
- , 0, 0, 0, 0, 1, 1, 0, 0
- , 0, 0, 0, 0, 0, 1, 1, 0
- , 0, 0, 0, 0, 0, 0, 1, 1
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "Shape 9";
- description = "Shape 9";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 1, 0, 0, 0, 0, 0, 1
- , 0, 1, 1, 0, 0, 0, 0, 1
- , 0, 0, 1, 1, 0, 0, 0, 1
- , 0, 0, 0, 1, 1, 0, 0, 1
- , 0, 0, 0, 0, 1, 1, 0, 1
- , 0, 0, 0, 0, 0, 1, 1, 1
- , 0, 0, 0, 0, 0, 0, 1, 1
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "Shape 10";
- description = "Shape 10";
- shape =
- 0, 0, 0, 0, 0, 0, 1, 1
- , 0, 0, 0, 0, 0, 1, 1, 0
- , 0, 0, 0, 0, 1, 1, 0, 0
- , 0, 0, 0, 0, 1, 0, 0, 0
- , 0, 0, 0, 1, 0, 0, 0, 0
- , 0, 0, 1, 0, 0, 0, 0, 0
- , 0, 1, 1, 0, 0, 0, 0, 0
- , 1, 1, 1, 1, 1, 1, 1, 1
- ;
- vector = ;
- action = "Shape 10";
- }
- Gesture {
- name = "Shape 11";
- description = "Shape 11";
- shape =
- 0, 0, 0, 0, 0, 0, 1, 1
- , 0, 0, 0, 0, 0, 1, 1, 1
- , 0, 0, 0, 0, 1, 1, 0, 1
- , 0, 0, 0, 1, 1, 0, 0, 1
- , 0, 0, 1, 1, 0, 0, 0, 1
- , 0, 1, 1, 0, 0, 0, 0, 1
- , 1, 1, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "Shape 12";
- description = "Shape 12";
- shape =
- 1, 1, 1, 1, 1, 1, 1, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 1, 1, 1, 1, 1, 1, 1
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "Shape 13";
- description = "Shape 13";
- shape =
- 0, 0, 1, 1, 1, 0, 0, 0
- , 0, 1, 1, 1, 1, 1, 0, 0
- , 1, 1, 1, 1, 1, 1, 1, 0
- , 1, 1, 1, 1, 1, 1, 1, 1
- , 1, 1, 1, 1, 1, 1, 1, 1
- , 1, 1, 1, 1, 1, 1, 1, 1
- , 1, 1, 1, 1, 1, 1, 1, 1
- , 0, 1, 1, 1, 1, 1, 1, 0
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "Shape 14";
- description = "Shape 14";
- shape =
- 0, 0, 1, 1, 1, 0, 0, 0
- , 0, 1, 1, 0, 1, 1, 0, 0
- , 1, 1, 0, 0, 0, 0, 1, 0
- , 1, 0, 0, 0, 0, 0, 1, 1
- , 1, 1, 1, 1, 1, 1, 1, 1
- , 1, 1, 1, 1, 1, 1, 1, 1
- , 1, 1, 1, 1, 1, 1, 1, 1
- , 0, 1, 1, 1, 1, 1, 1, 0
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "Shape 15";
- description = "Shape 15";
- shape =
- 0, 0, 1, 1, 1, 0, 0, 0
- , 0, 1, 1, 1, 1, 1, 0, 0
- , 1, 1, 1, 1, 1, 1, 1, 0
- , 1, 1, 1, 1, 1, 1, 1, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 0, 0, 0, 0, 0, 0, 1
- , 1, 1, 0, 0, 0, 0, 1, 1
- , 0, 1, 1, 1, 1, 1, 1, 0
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "Shape 16";
- description = "Shape 16";
- shape =
- 1, 0, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 0, 0, 0
- ;
- vector = ;
- action = "Dummy";
- }
- Gesture {
- name = "-";
- description = "-";
- shape =
- 1, 1, 1, 1, 1, 1, 1, 1
- , 0, 0, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 0, 0, 0
- , 0, 0, 0, 0, 0, 0, 0, 0
- ;
- vector = ;
- action = "Action -";
- }
- Action {
- name = "Action A";
- process = sendkey "h t t p : Forwardslash Forwardslash w w w . s t r e s s b u n n y . c o m Forwardslash w a y v Return";
- match = "";
- }
- Action {
- name = "Action B";
- process = "";
- match = "";
- }
- Action {
- name = "Action C";
- process = exec "xcalc";
- match = "";
- }
- Action {
- name = "Action D";
- process = exec "dia";
- process = "";
- match = "";
- }
- Action {
- name = "Action E";
- process = exec "Eterm";
- match = "";
- }
- Action {
- name = "Action F";
- process = exec "gftp";
- process = "";
- match = "";
- }
- Action {
- name = "Action G";
- process = exec "gimp";
- match = "";
- }
- Action {
- name = "Action h";
- process = "";
- match = "";
- }
- Action {
- name = "Action i";
- process = "";
- match = "";
- }
- Action {
- name = "Action J";
- process = exec "jcc";
- match = "";
- }
- Action {
- name = "Action K";
- process = "";
- match = "";
- }
- Action {
- name = "Action L";
- process = "";
- match = "";
- }
- Action {
- name = "Action M";
- process = exec "kmail";
- match = "";
- }
- Action {
- name = "Action N";
- process = exec "netscape";
- match = "";
- }
- Action {
- name = "Action O";
- process = exec "soffice";
- match = "";
- }
- Action {
- name = "Action P";
- process = "";
- match = "";
- }
- Action {
- name = "Action Q";
- process = "";
- match = "";
- }
- Action {
- name = "Action R";
- process = exec "rxvt -bg black -fg white -fn fixed -sr -st";
- match = "";
- }
- Action {
- name = "Action S";
- process = "";
- match = "";
- }
- Action {
- name = "Action T";
- process = exec "ktop";
- match = "";
- }
- Action {
- name = "Action U";
- process = "";
- match = "";
- }
- Action {
- name = "Action V";
- process = exec "gv";
- match = "";
- }
- Action {
- name = "Action W";
- process = "";
- match = "";
- }
- Action {
- name = "Action X";
- process = exec "xchat";
- match = "";
- }
- Action {
- name = "Action Y";
- process = "";
- match = "";
- }
- Action {
- name = "Action Z";
- process = "";
- match = "";
- }
- Action {
- name = "Action -";
- process = "";
- match = "";
- }
- Action {
- name = "Action /";
- process = kill;
- match = "";
- }
- Action {
- name = "Shape 1";
- process = "";
- match = "";
- }
- Action {
- name = "Shape 2";
- process = "";
- match = "";
- }
- Action {
- name = "Shape 3";
- process = "";
- match = "";
- }
- Action {
- name = "Shape 4";
- process = "";
- match = "";
- }
- Action {
- name = "Shape 5";
- process = sendkey "Control_L+Alt_L+Right";
- match = "";
- }
- Action {
- name = "Shape 6";
- process = "";
- match = "";
- }
- Action {
- name = "Shape 7";
- process = "";
- match = "";
- }
- Action {
- name = "Shape 8";
- process = "";
- match = "";
- }
- Action {
- name = "Shape 9";
- process = "";
- match = "";
- }
- Action {
- name = "Shape 10";
- process = sendkey "Control_L+Alt_L+Left";
- match = "";
- }
- Action {
- name = "Shape 11";
- process = "";
- match = "";
- }
- Action {
- name = "Shape 12";
- process = "";
- match = "";
- }
- Action {
- name = "Shape 13";
- process = "";
- match = "";
- }
- Action {
- name = "Shape 14";
- process = "";
- match = "";
- }
- Action {
- name = "Shape 15";
- process = "";
- match = "";
- }
- Action {
- name = "Shape 16";
- process = "";
- match = "";
- }
- Action {
- name = "Dummy";
- process = warp;
- match = "";
- }
复制代码 |