|
|
在内核里配置了alsa为module,lsmod如下
snd_seq_dummy 6660 0
snd_seq_oss 31616 0
snd_seq_midi_event 9600 1 snd_seq_oss
snd_seq 45264 5 snd_seq_dummy,snd_seq_oss,snd_seq_midi_event
snd_seq_device 10124 3 snd_seq_dummy,snd_seq_oss,snd_seq
snd_pcm_oss 37408 0
snd_mixer_oss 17024 1 snd_pcm_oss
snd_hda_intel 313240 4
snd_pcm 62596 3 snd_pcm_oss,snd_hda_intel
snd_timer 20612 3 snd_seq,snd_pcm
snd_page_alloc 11144 2 snd_hda_intel,snd_pcm
snd_hwdep 10244 1 snd_hda_intel
snd 44068 16 snd_seq_dummy,snd_seq_oss,snd_seq,snd_seq_device,snd_pcm_oss,snd_mixer_oss,snd_hda_intel,snd_pcm,snd_timer,snd_hwdep
soundcore 9440 1 snd
,只要一个进程用了声音, 其他的就无法使用了,看情况游戏里主要是设备
/dev/dsp, /dev/mixer不能同时使用
[AO OSS] 音频设置: 无法打开音频设备 /dev/dsp: Device or resource busy
或者这样:
[AO_ALSA] alsa-lib: pcm_hw.c:1132 snd_pcm_hw_open) open /dev/snd/pcmC0D0p failed: Device or resource busy
[AO_ALSA] alsa-lib: pcm_dmix.c:996 snd_pcm_dmix_open) unable to open slave
[AO_ALSA] 回放打开错误: Device or resource busy
在Ubuntu下是可以的,有什么解决办法吗? |
|